System: Valve Index & HTC Vive
Price at Time Of Review: £14.99
Comfort Rating: Red
Genre: Action
Input: Tracked Motion Controllers
Best Playing Position: Sitting
Multi-Player: No
Age Rating: 15+
VR Shop Score 1/100: 20
Description: Z’code is a First-Person Mech Fighting game in VR. Players need to control their own combat armour to complete a series of combat missions. The game uses the cockpit perspective, the player plays the rack driver to operate the huge war machine to carry on the battle with the enemy; Destroying the enemy will get you energized. After getting the energy, the player can release the power of brilliant skills with great effects; Killing the enemy may drop items players can pick up to gain additional effects, such as increasing the maximum bullets, invincibility, damage reduction, more blood, more points and integral percentage.
Review: Z`code should have been one of the first great mech games for VR. It seemed to tick all the right boxes. The trailer looked good, the graphics were good and being a giant robot is a dream many of us nerds have had so it should have been a dream come true! Oh my life, was I wrong. First of all, we should talk about how incredible nauseating this game is. If it was smooth motion it might not be so bad, but it isn’t and when you are boosting it made me feel ill and I would consider myself VR hardened. The other main problem is that most of the game isn’t in English, it’s in Mandarin and that makes playing the game harder than you might think. Just small changes could make this a great game, but it has long been abandoned by its developers so don’t hold your breath.