System: Valve Index, HTC Vive & Oculus Rift
Price at Time Of Review: £18.99
Comfort Rating: Green
Genre: Action
Input: Tracked Motion Controllers
Best Playing Position: Standing
Multi-Player: No
Age Rating: 15+
VR Shop Score 1/100: 60
Description: TRUE BLADES is an epic fantasy medieval fighting adventure which provides a very realistic and immersive sword fighting experience for VR. As a player, you will explore a vast island of one square km, wage heroic fights against hordes of well-armoured guards, goblins, orcs and other terrifying creatures. You will also strategically duel against highly skilled knights and develop true-to-life fighting skills by parrying and counter-attacking your opponents at the right time.
Review: I kind of see where the developers of True Blades were trying to go. They thought of a sword-swinging game and then thought “what if we ramp the sword-swinging up to ten and make the action relentless!” and that is where this game lays. But sadly they seem to have forgotten about everything else! Yes the action is good, but it never lets up, there is no storyline to speak of, no rest in the action and there is zero point exploring the town because all that happens is lines of men fall out of the buildings and take turns hacking you to a slow death, it just gets so boring at a very rapid rate. Despite looking nice I suppose it is not worth even a quarter of the £18.99 price tag. I wouldn’t want to pay much more than a few quid for this so do wait for a really good sale before giving it a go. A good idea I suppose, just let down by the lack of gameplay depth.