VR Shop Score – Silver Award
System: Valve Index & HTC Vive
Price at Time Of Review: £10.99
Comfort Rating: Green
Genre: Tool
Input: Tracked Motion Controllers
Best Playing Position: Sitting
Multi-Player: No
Age Rating: 15+
Description: Rumpus is a live-coding playground for room-scale VR. Please note that Rumpus is highly experimental! There will be bugs, crashes, performance issues, and possibly even ghosts. It’s easy to wedge it in its current state. If this happens, you can always just delete or move your Documents/Rumpus folder aside to get a fresh start.
Alright, so that’s the plan. Right now it’s got a ton of rough edges, as you can probably tell from the screens. Not many polys, not much surfaces, the menus are a little wonky, programming with a thumby on-screen keyboard is a stone-cold bummer. (A wireless keyboard is nice to have in Rumpus.) Everything is written in Haskell which is not a programming language you probably know. (I’m a professional programmer and I still find Haskell fairly mystifying^W^Wsuper mystifying^W^W???!!?.)
BUT it is already both incredibly interesting and massively fun. Even if you don’t make a whole thing from scratch (I haven’t gone that deep yet myself), it’s super rewarding to mix and remix the objects you find, and to poke around in their code. What happens if you change that sin to a cos, or that 6 to a 0.6, that Square to a Circle? or put that fountain next to those musical shelves? Probably something awesome. Make those platforms oscillate. Craft that ball fountain sound sculpture. Twist the knobs on that superfunction. Chills!
Personally, I can’t wait to see where Rumpus goes. Multiplayer? Visual/physical programming? Crazy shaders and surfaces? Richer interactions, weirder tools? You will want it all.