Price at Time Of Review: £23 ($29)
Comfort Rating: Green (No Movement)
Genre: Art and Creation,
Supported Platforms: Oculus Rift, Rift S
Supported Controllers: Oculus Touch
Best Playing Position: Standing, Sitting, Roomscale
Multi-Player: No
Age Rating: PG
Description: Quill is the VR illustration and animation tool built to empower artists and creators, whether to create final art or as a production tool for concept creation aid.
Quill allows users to paint and animate in virtual reality on an infinitely scalable canvas – with rich colors and intuitive tools. Quill is designed to be expressive, precise and to let the artist’s “hand” come through clearly – whether that’s a watercolor style, pencil style, oil painting style or other.
Sticking to the classic menus in one hand, paint with the other, it is more like painting with watercolours. The paint seems to flow perfectly with the touch controllers, give you a real sense of the paint/artwork being real and right in front of you. While there is a small tutorial to go with it, most people will quickly work out what to do themselves and thanks to the easy to operate and navigate menus it soon becomes second nature. Then it is all down to you. This app gives you all the tools to be creative, but only you can use them to make something amazing.
While Quill is only ever going to be as good as your own artistic skills, there is also something soft and relaxing about it. This app puts you in the mood to paint and then gives you all the tools you need to realise your vision. Being given an almost infinite amount of space with no borders whatsoever give this app a serious leap ahead of others in the same genre and dare I say it would have been even better than Google Tilt-Brush if it had more social sharing and cooperation options. But this is the first time I have ever experienced an app so close to Photoshop in VR, but given that this is just a Beta, a final realise might well be the new Photoshop and beyond.