System: Valve Index & HTC Vive
Price at Time Of Review: £2.89
Comfort Rating: Green
Genre: Action
Input: Tracked Motion Controllers
Best Playing Position: Standing
Multi-Player: No
Age Rating: PG
VR Shop Score 1/100: 20
Description: Nemesis is a frantic fast-paced space action FPS shooter. It’s you against everything else. Die but die happy. Stranded in (an optionally shielded) spacesuit with a blaster, use quick reactions, strategy, CONTROL TIME (“Mo Time”, when you move, time moves) and time-warping abilities to fight through a huge scale arena pitching waves of massive asteroids and specialised tactical super ships. Experience the sense of fear as you flee one adversary to fight another. Balance your strategy as you battle to save one resource while sacrificing another with a plea in your mind that you might just hold on a few more seconds.
Save your skin and clear a wave then plan your advance with a vast choice of upgrades. Will you boost your guns, improve targeting, bolster shields or bend time even more? Then it’s time to fight again. Your Nemesis will also have advanced with new tactics, faster ships, bigger squadrons, better shields and more pace. Fight them off in multiple single-player modes. Or, battle in “Mates Mode” with your friends able to try their hand at Nemesis on your VR setup. Up to 20 people per team and up to 20 teams can join in the fun.
Review: I’m not really sure what ‘Nemesis’ was trying to be. It seems to be mostly an action space shooter with some strategic elements. But as of right now it is much more a mess of a game. I do like the ‘Mo Time’ (which slows down time) but that is just about it/ The aliens are bland, the graphics are terrible and the action is as lame as they come. The good news is the developer is quite active so one-day this might be worth a download, but for now, I would leave it well alone.