System: Valve Index, HTC Vive & Oculus Rift
Price at Time Of Review: Free
Comfort Rating: Green
Genre: Interactive Experience
Input: Tracked Motion Controllers
Best Playing Position: Sitting
Multi-Player: No
Age Rating: PG
VR Shop Score 1/100: 55
Description: Miney Company: A VR physics-based racquetball-inspired game where you ‘work from home’ for your new employers Miney Company. Your job is to collect data blocks from around the universe for Miney Company to profit from by selling to the highest-bidding potentially nefarious multinational corporations. With 13 playable levels, multiple types of data-collecting mechanics, and different types of rackets, you can smash, hunt, and protect your data from rival data miners while hanging out with your location coordinators Albert, Benjamin, and Cecil.
Miney Company wants to connect VR enthusiasts with the data mining needs of fictitious multinational corporations. Our online data gathering matches freelance labour with borderless corporations and their bottomless demands for data, allowing labour flexibility and low overhead as well as high employment satisfaction for people who like to work in their pyjamas from home.
Review: I have to give it to the makers of ‘Miney Company: A Data Racket’ I have never seen such a jumble-pile of crap before. It’s like they threw a load of unity assets together and hoped a game would appear out of the mess and somehow it really did! Sure, it’s not a good game, but it is a free game if you fancy the look of it. Its a brick-breaker tennis-style game in which you will be using all sorts of things to hit the ball away, from fists to bats. There is even 3 playable levels each with its own collection of weird things thrown together for no real reason. For a freebie, this is probably worth a look, but you wouldn’t want to pay anything for it that is for sure.