System: HTC Vive
Price at Time Of Review: £7.19
Comfort Rating: Red (Extreme Movement)
Genre: Action Shooter
Input: Tracked Motion Controllers
Best Playing Position: Sitting, Standing, Room-Scale
Multi-Player: No
Age Rating: 15+
Description: I have always been alarmed by the J87 quadrant of the planeseeker by planet Costo. It would seem that space libertians, free and independent warriors, prowling in the vastness of the universe for a chance to snatch their lucky jackpot, had to penetrate into the more hellish parallels of neutrino star clusters. But this small shining point of INTELLIGENT K87 station, hovering at the edge of the event horizon, its weak nitric trickles, for a moment shuddering and disappearing into the huge all-embracing void of the Black Hole, made even the Costarian turn yellow with horror.
Our INFILTRA has passed more than 5 light years, filtering signals from malfunctioning systems of ships, stations and artificial planets. Why INTELLIGENT K87! I do not believe in bad signs, forebodings and other nonsense. But here my brain began desperately to send out calls not to receive the faulty signal. Maybe these are just flashbacks of typical space stories about INTELLIGENT K87 – all these stories about cracks and hybrogembs, techno-hybrids explicated by a black hole into our planar life projections.
Review: ‘Lost Contact’ is a pretty basic alien shooter in which you are given one assault rifle and several belt holes for ammunition. Right from the word go you can tell this is going to be a pretty crappy experience with its Russian voice over drowning everything else out. Then the shit-show really starts as you see your first alien, a poorly animated screaming thing that was about as scary as a cheap Haloween decoration and that goes for all the enemies you will see in this game, none of them are scary and none of them offers much in the way of a challenge.
My biggest gripe with this game is that you don’t get a save point and there is technically only one level. You play the same level over and over and you have to equip and load out after every death. I paid just £4.31 for this in a sale and I felt ripped off, if I had paid full price I would have asked for a refund. What happened to the good old days when indie VR games were cheap fun and full of originality? There is no way I can recommend this at the moment, but I could see it improving with age and more effort.