System: Valve Index & HTC Vive
Price at Time Of Review: £1.99
Comfort Rating: Green
Genre: Interactive Experience
Input: Tracked Motion Controllers
Best Playing Position: Sitting
Multi-Player: No
Age Rating: PG
VR Shop Score 1/100: 70
Description: Dawn lights up with strange insects in the clearing of an ancient forest. Above you, a rabble of starlings flits and starts. You are their guide and their trainer and they know you as Mother. You have taught them since birth to love and to follow The Golden Orbs. As you swing them in great arcs around your head, or in tight figure eights, or in alternating spirals, your flock swoops and flows in pursuit. It is this way that you teach them to feed and help them to live.
Flock for Vive is a single-player translation of a multi-user, co-located VR experience which premiered at the Future of Storytelling Festival in New York in 2016. Flock is an interactive music video with a score composed by Tim Fain and Julien Mier. Players swing Golden Orbs around on strings. The Orbs attract birds which eat the bugs that surround you. As bugs are eaten the music and imagery transitions through a psychedelic rainbow of light and colour.
Review: Putting it simply Flock VR is an interactive music video, but it is so much more than that. Sure, it’s not a game or any sorts, but it is something to relax with and get away from it all. Graphically it isn’t detail-packed, but the animations are smooth and that does give it a more dream-like style which I also enjoyed. In fact, I almost wish you could turn off the music and just enjoy the game while listening to your own choice of music. So is it worth £1.99? Probably not, it’s too short and too basic for most peoples tastes. But personally, I did enjoy it.