System: Valve Index, HTC Vive & Oculus Rift
Price at Time Of Review: £6.99
Comfort Rating: Green
Genre: Beat ’em up
Input: Tracked Motion Controllers
Best Playing Position: Standing
Multi-Player: No
Age Rating: 15+
VR Shop Score 1/100: 80
Description: Punch a robot in the face! It’s 2037. Robots are running wild in San Francisco, and you need to stop them. Fight through multiple rounds against different opponents to save the city. Fist of Physics uses Midas’ cutting edge VR physics engine to let players literally reach out and touch their opponent. No cheesy canned hit reactions and physically inaccurate responses that break immersion; every response and movement looks real and believable.
Choosing from a variety of weapons, the player can use their own body with the Vive controllers to engage in brutal combat. Each opponent has a unique set of moves for the players to learn to anticipate and counter. A variety of weapons enable the player to adapt their combat style to each opponent.
Review: I can count the number of VR Beat ’em up’s on one hand as it is not a genre that works well in VR. But somehow Fist of Physics pulls it off. With 3 robots to fight with you will need to pull all the moves out to defeat some of them. It’s no good going arms swinging, you need to hold back and let them open up a bit. Don’t get me wrong, this isn’t a strategic boxing style game it is an out and out arcade brawler and just about anything goes here. It really is a good laugh to play and dare I say it is hard enough to keep us adults entertained as well as the little ones. Even so, I feel £6.99 is a little too much, but I think anything half that price or lower will give you value for money.