System: Valve Index, HTC Vive & Oculus Rift
Price at Time Of Review: Free
Comfort Rating: Green
Genre: Interactive Experience
Input: Tracked Motion Controllers
Best Playing Position: Sitting
Multi-Player: No
Age Rating: PG
VR Shop Score 1/100: 60
Description: Everybody’s sad is a weird, therapeutic, kinetic VR experience about learning to balance self-care and care for others. Use intuitive motion and pose-based controls to make sad, alive objects happy! But who will make you happy?
We wanted to provide players with an experimental VR experience that pushes the envelope of what VR games can be. By making players use their voices and bodies in new ways, we provide them with a more immersive experience in which they can discover the delicate balance between caring for others and themselves. Through this game, we wanted to emphasize the importance of balancing caring for others and caring for yourself, as well as innovating what games can do in VR.
Review: I have to say ‘everybody’s sad’ made me feel quite sad! But that is not the purpose of this app at all. This is an interactive experience that sees you trying to learn about self-care, but I have to say I found it a little too overbearing for my own taste. I get what the developer was going for and appreciate the effort (especially with all the pro-mental health things these days). All I can say for sure is that this is not going to be for everyone. Some will like it and others will just find it annoying and preachy. But at least it is free so you can take a look for yourself at no cost.