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CyberEye 100

CyberEye 100

CyberEye 100

Details: CyberEye is the unique patent-pending HMD designed for comfortable extended wear in professional applications ranging from minimally-invasive surgery to virtual reality content development. CyberEye was not designed for video games, where weight and optical performance can be sacrificed for a few short minutes of deep immersion in an indestructible helmet. Instead, CyberEye provides crisp, undistorted images equivalent to a 7-foot-wide TV screen just 12 feet away, in a device weighing less than a pound. CyberEye’s eight individual adjustment points support a wide range of user requirements, including eyeglasses, full immersion, and simultaneous immersive/desktop work. All at a price that finally makes real-world applications a real possibility. Virtual Reality – develop better tools or entertainment content faster with CyberEye by glancing up from your desktop to see your synthetic world instantly. Or, lookup for a CAD walkthrough.

CyberEye 100 Specs and Info…

Headset: CyberEye 100
Manufacturer: General Reality
Announced Date: Unknown
Release Date: March 1994
Launch Price: $1,995 (£1,473)
Type: VR Headset (PC Powered)
Display: Single LCD panel at 420 X 230
CPU: N/A
GPU: N/A
Battery: N/A
Diagonal Field of View(FOV): 70°
Refresh Rate: 30 Hz
Weight: 904 g (1.99 lb)
Tracking: 3 DoF Non-positional (Gyroscope Based)

CyberEye 100

Our Thoughts: Cybereye 100 is an HMD from General Reality that was designed for users such as stock-market traders who must access their keyboards or phones while working in a virtual environment. The glasses have a heads-up mode that lets you tilt or lift the glasses up slightly to see the monitor and the real world at the same time. At the time, it was a unique patent-pending HMD designed for comfortable extended wear in professional applications ranging from minimally-invasive surgery to virtual Reality content development.

For its time this HMD was all singing and all dancing and a real showcase of General Reality’s skills in the VR industry. It was able to provide deep immersion which given its applications was needed. The overall effect was the equivalent to seeing a 7-foot-wide tv screen from just 2 feet away which even by today’s stands sounds amazing. Sadly, the price was this headsets biggest drawback but it could hold it’s own stats-wise even in today’s VR war!


Sources used…

[https://vrtifacts.com/narrow-field-of-view-is-good-cybereye-100/]

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