Price at Time Of Review: £3.99
Comfort Rating: Red (Extreme Movement)
Genre: Racing
Supported Platforms: Oculus Rift, Rift S
Supported Controllers: Gamepad, Touch (as gamepad)
Best Playing Position: Sitting
Multi-Player: No
Age Rating: PG
Description: Combat space racing, with 3 different race types, combat, disarmed and time trial. Four maps to choose from, each with it’s own distinct environment and including 3 tracks each. Race to the finish blasting your opponents out of the way as you battle for the 1st place position.
With 8 different ships to choose from, there’s no end to the possibilities, each one with their own unique design. Finding pickups along the space track path always helps too.
With a nice HUD display to tell you your current position, unsigned bands bringing so,e nice music, 4 different levels to play, with 3 levels on each there is quite a lot to be getting on with. Sadly no multiplayer, but with a time stamp, it would be possible to pass it between friends in a ghost time challenge At least there is a small element of strategy.
The nausea level of this game is sky high, but I can just about handle that. What I can’t handle is the lack of action that seems to make this game feel rather boring. Maybe I was just not getting into it, but it never seems to pick up the pace. Maybe it was the choice of music that might sound good and be from unsigned artists, but it never really seemed to match the action nor the style of game. Despite all this, I really feel this game has the potential to become something great, but at the moment it is nowhere near being that.