System: Valve Index, HTC Vive & Windows MR
Price at Time Of Review: Free
Comfort Rating: Red
Genre: FPS (Moving)
Input: Tracked Motion Controllers
Best Playing Position: Sitting
Multi-Player: No
Age Rating: 15+
VR Shop Score 1/100: 10
Description: Imagine that there is plenty of gulls. In the universe the game is located in, gulls just pop-up with each level-change. You, the player of the game, are supposed to get their numbers down by using advanced weaponry. The game can be sustained for unbounded periods of time. The goal of the game is to shoot gulls. You can shoot a lot, or you can shoot a few, it does not really matter. They keep re-spawning anyway with each level change. The game lacks any form of moral. It is an unfair struggle between you and those gulls. Your weapons have been modified to accommodate arcade mode. That means no running out of bullets and thus no reloading.
Review: The only thing I really learned from play ‘Gull Kebap VR’ is that the developer clearly has some sort of hatred for seagulls. I know they are often considered to be flying rats, but that is no reason to go on a killing rampage and make a terrible game in the process. This is a weird one and obviously some sort of homemade project. At least it is free I suppose so you can take out your anger if you wish. Personally I would rather let a seagull peck my eyes out!