System: Oculus Rift
Price at Time Of Review: £5.79
Comfort Rating: Red
Genre: Action
Input: Tracked Motion Controllers, Keyboard & Mouse
Best Playing Position: Standing
Multi-Player: No
Age Rating: 15+
VR Shop Score 1/100: 10
Description: You have to assemble and maintain turrets and use every tool or weapon you find to survive the zombies which are coming to eat you alive. They are closer and closer and their number is growing but you are just watching behind barriers weak doors as the ammo counter goes down to zero and the batteries have only a little power left.
If you have the last bullet in your handgun maybe you can end it in the easy way before they get in and eat you… or bring some with you with a bomb, which you grab in the last minute. You work as a security type guy in an isolated guardhouse. The civilization started crumbling years ago, but you still do your job, trying to protect the guardhouse in any way you can, as mutant zombies try to overrun it.
Review: As it stands right now I feel Turret Syndrome VR is just too much for a mess to consider giving it a chance. From the terrible controls to the rather weird and broken gameplay the game feels unfinished and more of an idea for a game rather than a finished idea. It’s supposed to be some sort of tower defence game but ends up being a more a poor shooter than anything. Then there is the £5.79 price tag which is the final nail in this games coffin lid. Unless it gets a lot of work done to it or suddenly becomes free I would leave this well alone.